Saturday, November 15, 2025

The Real A.I.

 By the data processing inequality, we know that AI will never achieve greater information (intelligence) than what goes into it. As noted in the previous post, a local instance of AI may learn from communications with another, but the data processing inequality holds.

So, our objective is the utility of AI. In other words, to use it as a handy, accessible repository of helpful (true) information, not as a font of new knowledge or as a replacement of human thought. The key in its use then is to tune it with human insight to correct mistakes and add surgically to the structure of the AI knowledge base. Perhaps the best method of augmentation is through counterfactuals.

Counterfactuals have the benefit of being built over a human-understandable Structured Causal Model (SCM) and so are very pointed, Not only that, the change that might be induced in the AI knowledge base can be very directed, i.e. systematized with little or no confounding.

The automation of increased AI knowledge base efficacy is the challenge of the future of AI. Human insight and direction is the one method for this to be done consistently and reliably.

Friday, May 30, 2025

Chaotic Interactions and AGI

Godel's First Incompleteness Theorems tells us that a formal system is either complete or consistent. Or, equivalently by the data processing inequality, the information generated by a computer will be something less than the sum of its own complexity and that of its input. In other words, computers have no ability to innovate outside their programming and (static) environment. Thus, they do not "think".

But what if a computer was in communication with at least two other computers? The environment of any one computer might be considered to be the other two in that closed communication system. In such a system, "chaotic interactions" might occur. The reason why three computers would be necessary is, like the three-body problem, one computer might instantaneously serve as an entropy sink for the communication between the other two thus allowing them to explore a range of innovation outside their natural limitations. These two computers might, in respect to themselves and given this informationally dynamic environment, appear to innovate, i.e. to think.